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// // Programmer: Max Mathews <mvm@ccrma.stanford.edu> // Modified by: Craig Stuart Sapp <craig@ccrma.stanford.edu> // Creation Date: Fri Jan 12 12:44:12 PST 1996 // Last Modified: Wed Jun 23 10:48:31 PDT 1999 // Filename: ...improv/doc/examples/batonImprov/runs/runs.cpp // Syntax: C++; batonImprov 2.0 // // Description: runs -- play a sequence of notes pitch follows x1, y1p->tempo // #include "batonImprov.h" /*--------------------beginning improvization algorithms------------------*/ // Global Variables Voice voice; int play = 0; // boolean for arpeggios on/off int noteon = 0; // boolean for whether a note is being played int interval = 7; // the arpeggio interval int sustain = 0; // boolean for turning sustain on/off int keyno = 64; // the current note being played int batonkey = 64; // the note that the baton's want to play int nextnotetime = 0; // the time to play the next note int dur = 50; // the duration between notes being played // User functions void programhelp(void); /*---------------- Documentation functions -------------------------------*/ void description(void) { cout << "______________________________________________________________ \n" << "| Description: |\n" << "| A sequence of notes follows baton 1 around the surface. |\n" << "| Hit the surface with baton 1 to start the arpeggios. Lift |\n" << "| baton 1 to stop the arpeggios. |\n" << "---------------------------------------------------------------\n" << endl; } /*---------------- Maintainance functions --------------------------------*/ void initialization(void) { description(); // print the description of the program program_change(1,0); // set MIDI channel 1 instrument to piano control_change(1,7,127); // set the main volume on chan 1 to max control_change(1,11,127); // set the secondary vol on chan 1 to max control_change(1,10,64); // set pan location to center of stereo voice.setChannel(1); } void finishup() { if (noteon) { // if a note is on note_on(1, keyno, 0); // turn it off } } /*---------------- Main loop functions -----------------------------------*/ void mainloopalgorithms(void){ if (play == 1 && zt1 < 70) { // if playing notes but baton 1 too high play = 0; // stop playing notes voice.off(); // turn off the current note } if (whack1y && zt1 > 90) { // if stick 1 triggered and baton 1 low keyno = xt1/2 + 30; // set note in range 30 to 93 voice.play(keyno,yt1); // play that note noteon = 1; // indicate that a note is being played nextnotetime = t_time+dur; // calculate next time to play a note play = 1; // indicate that we are playing runs whack1y = 0; // deactivate whack1y trigger value } if (zt2 > 70){ // if stick 2 is low if (!sustain) { // if not sustaining sustain = 1; // set sustain flag on control_change(1,64,127); // turn on MIDI sustain } } else if (sustain) { // if stick 2 is high and sustain is on sustain = 0; // set sustain flag to off control_change(1,64,0); // turn off MIDI sustain } if (play && t_time>nextnotetime) { // if runs on and time for a new note dur = 500-(xt2*4); // set duration to range 50 to 500 ms if (dur < 50) { // minimum duration is 50 ms dur = 50; } interval = yt2/8; // set intervl in range 0..16 half-steps batonkey = xt1/2+30; // get baton's note in range 30 to 93 if (noteon) { // if a note is already on note_on(1, keyno, 0); // turn off that note noteon=0; // set the noteon flag to off } if (batonkey < keyno) { // if baton note is less than currnt one keyno -= interval; // subtract interval from last note } else { keyno += interval; // otherwise add interval to last note } note_on(1, keyno, yt1); // play the new note noteon = 1; // set the noteon flag to on nextnotetime = t_time + dur; // determine next time to play a note } } /*--------------------triggered algorithms--------------------------------*/ void stick1trig(void){} void stick2trig(void){} void b14plustrig(void){} void b15plustrig(void){} void b14minusuptrig(void){} void b14minusdowntrig(void){} void b15minusuptrig(void){} void b15minusdowntrig(void){} void keyboardchar(int key){} /*------------------end improvization algorithms----*/ void programhelp(void) { cout << "> \n" << "> Baton 1: trig: Starts playing of runs \n" << "> x1p: Pitch of notes \n" << "> y1p: Loudness \n" << "> z1p: on/off \n" << "> Baton 2: trig: Stops playing of runs \n" << "> x2p: tempo \n" << "> y2p: interval \n" << "> z2p: sustain on/off \n" << "> \n" << "> +b14: Command mode \n" << "> +b15: This help screen \n" << "> \n" << endl; ; } // md5sum: 10a38f08dbc960896e7b2d8f71e62b1a runs.cpp [20050403]