//
// Programmer: Leland Stanford, Jr. <leland@stanford.edu>
// Creation Date: 30 February 2000
// Last Modified: 30 February 2000
// Filename: ...sig/examples/all/stickImprov.cpp
// Syntax: C++; stickImprov 2.3
//
// Description: This is a template which you fill with algorithms
// in the following functions to create a stickImprov program.
//
#include "stickImprov.h" // includes the default Win95/Linux console
// interface for the stickImprov environment
/*----------------- beginning of improvization algorithms ---------------*/
/*--------------------- maintenance algorithms --------------------------*/
//////////////////////////////
//
// description -- this function is called by the improv interface
// whenever a capital "D" is pressed on the computer keyboard.
// Put a description of the program and how to use it here.
//
void description(void) {
cout << "Write the program description here" << endl;
}
//////////////////////////////
//
// initialization -- this function is called by the improv
// interface once at the start of the program. Put items
// here which need to be initialized at the beginning of
// the program.
//
void initialization(void) { }
//////////////////////////////
//
// finishup -- this function is called by the improv interface
// whenever the program is exited. Put items here which
// need to be taken care of when the program is finished.
//
void finishup(void) { }
/*-------------------- main loop algorithms -----------------------------*/
//////////////////////////////
//
// mainloopalgorithms -- this function is called by the improv interface
// continuously while the program is running. The global variable t_time
// which stores the current time is set just before this function is
// called and remains constant while in this functions.
//
void mainloopalgorithms(void) { }
/*-------------------- triggered algorithms -----------------------------*/
///////////////////////////////
//
// keyboardchar -- this function is called by the improv interface
// whenever a key is pressed on the computer keyboard.
// Put commands here which will be executed when a key is
// pressed on the computer keyboard.
//
void keyboardchar(int key) { }
///////////////////////////////
//
// stickresponse -- this function is called whenever a complete set
// of stick positoin/pressure values have been received.
//
void stickresponse(void) { }
///////////////////////////////
//
// fsr 1 triggers -- fsr1ontrig will be called when the FSR is
// pressed, and fsr1offtrig will be called when the FSR is
// released.
//
void fsr1ontrig(void) { }
void fsr1offtrig(void) { }
///////////////////////////////
//
// fsr 2 triggers -- fsr2ontrig will be called when the FSR is
// pressed, and fsr2offtrig will be called when the FSR is
// released.
//
void fsr2ontrig(void) { }
void fsr2offtrig(void) { }
///////////////////////////////
//
// fsr 3 triggers -- fsr3ontrig will be called when the FSR is
// pressed, and fsr3offtrig will be called when the FSR is
// released.
//
void fsr3ontrig(void) { }
void fsr3offtrig(void) { }
/*------------------ end improvization algorithms -----------------------*/
// md5sum: b9e1f756a8d03c0542ab8059e65f88b4 stickTemplate.cpp [20050403]