// // Programmer: Craig Stuart Sapp <craig@ccrma.stanford.edu> // Creation Date: 5 January 1998 // Last Modified: 5 January 1998 // Filename: ...sig/doc/examples/improv/synthImprov/shadow1/shadow1.cpp // Syntax: C++; synthImprov 2.0 // // Description: echos a note played on the synthesizer keyboard // #include "synthImprov.h" /*----------------- beginning of improvization algorithms ---------------*/ int shadowDistance = 12; // number of half-steps to place shadow at int shadowSide = 1; // 1 = higher, -1 = lower MidiMessage noteMessage; // for reading keyno and velocity (and time) int shadowNote = 0; // note to play as a shadow /*--------------------- maintenance algorithms --------------------------*/ void description(void) { printboxtop(); psl( " Shadow -- by Craig Stuart Sapp <craig@ccrma.stanford.edu> -- 5 Jan 1998"); psl(""); psl( " This program will echo the input notes at a certain distance from the"); psl( " original notes. The range of the shadow is from 1 to 24 half-steps on"); psl( " either side of the original note."); printintermediateline(); psl( " User commands:"); psl( " \"-\" = decrease shadow length \"=\" = increase shadow length "); psl( " \"\\\" = switch shadow side "); printboxbottom(); } void initialization(void) { } void finishup(void) { } /*-------------------- main loop algorithms -----------------------------*/ void mainloopalgorithms(void) { while (synth.getNoteCount() > 0) { noteMessage = synth.extractNote(); if (noteMessage.p2() != 0) { // ignore note off commands synth.play(0, shadowNote, 0); // turn off last note shadowNote = noteMessage.p1() + shadowSide * shadowDistance; if (shadowNote > 0 && shadowNote < 128) { synth.play(0, shadowNote, noteMessage.p2()); } else { shadowNote = 0; } } } } /*-------------------- triggered algorithms -----------------------------*/ void keyboardchar(int key) { switch (key) { case '-': shadowDistance--; if (shadowDistance < 1) shadowDistance = 1; cout << "Shadow = " << shadowSide * shadowDistance << endl; break; case '=': shadowDistance++; if (shadowDistance > 24) shadowDistance = 24; cout << "Shadow = " << shadowSide * shadowDistance << endl; break; case '\\': shadowSide *= -1; cout << "Shadow = " << shadowSide * shadowDistance << endl; break; default: charsynth(key); } } /*------------------ end improvization algorithms -----------------------*/ /* some functions and variables provided by the support program program_change(channel, instrument); -------- sets the timbre for a channel control_change(channel, controller, value); - sends a continuous controller note_on(channel, keynumber, keyvelocity); --- plays a MIDI note note_off(channel, keynumber); --------------- same as note_on with 0 vel. raw_send(channel, command, data1, data2); --- send some midi command long t_time; -------------------------------- current time in milliseconds */ // md5sum: 8833a5542523f14b45681482d324b7bf shadow1.cpp [20050403]