// // Programmer: Craig Stuart Sapp // Creation Date: Fri Apr 28 14:37:28 PDT 2000 // Last Modified: Fri Apr 28 14:37:32 PDT 2000 // Filename: ...sig/doc/examples/all/ghost/ghost.cpp // Syntax: C++; synthImprov 2.0 // // Description: When a note is played on the keyboard, it generates // a ghost image which will play sometime within the next // minute on the same pitch, half as loud as the original pitch. // The ghost note has the same duration as the original // note. // #include "synthImprov.h" #define MAXTIME 60 /* maximum time to start ghost note */ #define MINTIME 10 /* minimum time to start ghost note */ /*----------------- beginning of improvization algorithms ---------------*/ EventBuffer eventBuffer; // used to store algorithms for performance Array noteontimes(128); // list of the last time a note was played Array noteonvels(128); // list of the last time a note was played // function declarations: void sillyKeyboard(int key, int chan = 0); void createGhost(int key, int velocity, int channel, int duration); void processNote(MidiMessage message); /*--------------------- maintenance algorithms --------------------------*/ void description(void) { printboxtop(); psl( " GHOST -- by Craig Stuart Sapp -- 28 April 2000"); psl("Description: When a note is played on the keyboard, it generates"); psl("a ghost image which will play sometime within the next"); psl("minute on the same pitch, half as loud as the original pitch."); psl("The ghost note has the same duration as the original"); psl("note."); psl(""); printboxbottom(); } void initialization(void) { eventBuffer.setPollPeriod(10); noteontimes.zero(); noteonvels.zero(); } void finishup(void) { } /*-------------------- main loop algorithms -----------------------------*/ void mainloopalgorithms(void) { eventBuffer.checkPoll(); // see if any notes need playing while (synth.getNoteCount() > 0) { processNote(synth.extractNote()); } } //////////////////////////// // // processNote -- // void processNote(MidiMessage message) { int key = message.p1(); int velocity = message.p2() / 2; int channel = message.p0() & 0x0f; int command = message.p0() & 0xf0; int duration; int status = 1; if (command == 0x80 || velocity == 0) { status = 0; } if (status == 0) { duration = t_time - noteontimes[key]; createGhost(key, noteonvels[key], channel, duration); } else { noteontimes[key] = t_time; noteonvels[key] = velocity; } } //////////////////////////// // // createGhost -- set up the parameters for the ghost note. // void createGhost(int key, int velocity, int channel, int duration) { static NoteEvent tn; // a Temporary Note for copying into eventBuffer // setting the fields of the function note tn.setChannel(channel); tn.setKeyno(key); tn.setVelocity(velocity); tn.setStatus(EVENT_STATUS_ACTIVE); int starttime = (rand() % (MAXTIME - MINTIME) + MINTIME) * 1000; tn.setOnDur(t_time + starttime, duration); eventBuffer.insert(tn); cout << "Ghost = " << key << " in " << starttime/1000 << " seconds " << endl; } /*-------------------- triggered algorithms -----------------------------*/ void keyboardchar(int key) { switch (key) { case 'p': cout << "current list in eventBuffer: " << endl; eventBuffer.print(); cout << endl; cout << "Event[0] status: " << eventBuffer[0].getStatus() << endl; break; default: sillyKeyboard(key); } } void sillyKeyboard(int key, int chan /* = 0 */) { static int octave = 4; static int newkey = 0; static Voice voice; static MidiMessage message; // check to see if adjusting the octave: if (isdigit(key)) { octave = key - '0'; return; } switch (key) { case 'z': newkey = 12 * octave + 0; break; // C case 's': newkey = 12 * octave + 1; break; // C# case 'x': newkey = 12 * octave + 2; break; // D case 'd': newkey = 12 * octave + 3; break; // D# case 'c': newkey = 12 * octave + 4; break; // E case 'v': newkey = 12 * octave + 5; break; // F case 'g': newkey = 12 * octave + 6; break; // F# case 'b': newkey = 12 * octave + 7; break; // G case 'h': newkey = 12 * octave + 8; break; // G# case 'n': newkey = 12 * octave + 9; break; // A case 'j': newkey = 12 * octave + 10; break; // A# case 'm': newkey = 12 * octave + 11; break; // B case ',': newkey = 12 * octave + 12; break; // C case 'l': newkey = 12 * octave + 12; break; // C# case '.': newkey = 12 * octave + 12; break; // D case '\'': newkey = 12 * octave + 12; break; // D# case '/': newkey = 12 * octave + 12; break; // E default: return; // don't do anything if not a key } // prevent any invalid key numbers: if (newkey < 0) { newkey = 0; } else if (newkey > 127) { newkey = 127; } // put note-off message in synth's input buffer: message.time = t_time; message.p0() = 0x90 | voice.getChan(); message.p1() = voice.getKey(); message.p2() = 0; synth.insert(message); // turn off the last note: voice.off(); // set parameters for next note-on: voice.setChan(chan & 0x0f); // limit channel to range from 0 to 15 voice.setVel(rand() % 127 +1); // random attack in range from 1 to 127 voice.setKey(newkey); // use the newly selected key number // play the MIDI note: voice.play(); // insert the played note into synth's input MIDI buffer: message.command() = 0x90 | voice.getChan(); message.p1() = voice.getKey(); message.p2() = voice.getVel(); synth.insert(message); } /*------------------ end improvization algorithms -----------------------*/ // md5sum: 9931db184b6d501cc5ea77c4e9894a12 ghost.cpp [20050403]