// // Programmer: Leland Stanford, Jr. // Creation Date: 30 February 2000 // Last Modified: 30 February 2000 // Filename: ...sig/examples/all/stickImprov.cpp // Syntax: C++; stickImprov 2.3 // // Description: This is a template which you fill with algorithms // in the following functions to create a stickImprov program. // #include "stickImprov.h" // includes the default Win95/Linux console // interface for the stickImprov environment /*----------------- beginning of improvization algorithms ---------------*/ /*--------------------- maintenance algorithms --------------------------*/ ////////////////////////////// // // description -- this function is called by the improv interface // whenever a capital "D" is pressed on the computer keyboard. // Put a description of the program and how to use it here. // void description(void) { cout << "Write the program description here" << endl; } ////////////////////////////// // // initialization -- this function is called by the improv // interface once at the start of the program. Put items // here which need to be initialized at the beginning of // the program. // void initialization(void) { } ////////////////////////////// // // finishup -- this function is called by the improv interface // whenever the program is exited. Put items here which // need to be taken care of when the program is finished. // void finishup(void) { } /*-------------------- main loop algorithms -----------------------------*/ ////////////////////////////// // // mainloopalgorithms -- this function is called by the improv interface // continuously while the program is running. The global variable t_time // which stores the current time is set just before this function is // called and remains constant while in this functions. // void mainloopalgorithms(void) { } /*-------------------- triggered algorithms -----------------------------*/ /////////////////////////////// // // keyboardchar -- this function is called by the improv interface // whenever a key is pressed on the computer keyboard. // Put commands here which will be executed when a key is // pressed on the computer keyboard. // void keyboardchar(int key) { } /////////////////////////////// // // stickresponse -- this function is called whenever a complete set // of stick positoin/pressure values have been received. // void stickresponse(void) { } /////////////////////////////// // // fsr 1 triggers -- fsr1ontrig will be called when the FSR is // pressed, and fsr1offtrig will be called when the FSR is // released. // void fsr1ontrig(void) { } void fsr1offtrig(void) { } /////////////////////////////// // // fsr 2 triggers -- fsr2ontrig will be called when the FSR is // pressed, and fsr2offtrig will be called when the FSR is // released. // void fsr2ontrig(void) { } void fsr2offtrig(void) { } /////////////////////////////// // // fsr 3 triggers -- fsr3ontrig will be called when the FSR is // pressed, and fsr3offtrig will be called when the FSR is // released. // void fsr3ontrig(void) { } void fsr3offtrig(void) { } /*------------------ end improvization algorithms -----------------------*/ // md5sum: b9e1f756a8d03c0542ab8059e65f88b4 stickTemplate.cpp [20050403]