#!/bin/csh # # Examples for precedence: even more dissimilar $SOUNDDIR/clicks # # parameters are: (1) input sound (optional) # (2) output sound # Program input (a) duration of output sound (if no input soundfile) # (b) sample delay between channels # # Description: Testing effect of amplitude on the precedence effect. # all3a.wav reinforces the precedence effect by having the # louder sound come first in the left channel. all3b.wav # tries to counteract the precedence effect by # placing the louder sound in the delayed right channel. # # For myself, all3a.wav sounds as if the $SOUNDDIR/click is always # coming from the left ear. Some ambiguousness on the # first couple of $SOUNDDIR/clicks. # # For myself, all3b.wav sounds as if the $SOUNDDIR/click starts out # in the right ear and gradually moves to the center. Then # the $SOUNDDIR/clicks start to separate into two separate $SOUNDDIR/clicks # which can be felt in both ears. # if ($1 == "") then set SOUNDDIR = ../ else set SOUNDDIR = $1 endif if ($2 == "") then set BINDIR = ../../bin else set BINDIR = $2 endif rm -f $SOUNDDIR/click3.wav $BINDIR/whitenoise $SOUNDDIR/click3.wav >/dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null </dev/null <